By Colleen Olive, Youth Services Librarian
September 9, 2020
The Lewiston City Library’s Youth Services department has put together six new book club kits especially for tweens and teens! Each kit contains discussion questions and six copies of the featured title. Book clubs are a great way for teen and tween groups to engage in conversation, increase reading comprehension, and make new friends. These kits are perfect for homeschool groups or friends just wanting to get together to read and talk about a great book!
Tween Titles (ages 10 to 13)
Tristan Strong punches a hole in the sky by Kwame Mbalia
Haunted by the bus accident that ended his best friend’s life, seventh grader Tristan Strong dreads a visit to his grandparents’ Alabama farm before a bizarre living doll snatches away his friend’s notebook and draws him into a world of burning seas, iron monsters and exhausted black folk heroes.
The Secret Lake by Karen Inglis
When Stella and her younger brother, Tom, move to their new London home, they become mystified by the disappearances of Harry, their elderly neighbor’s small dog. Where does he go? And why does he keep reappearing wet-through?
Beyond the Bright Sea by Lauren Wolk
Set adrift on the ocean in a small skiff as a newborn, twelve-year-old Crow embarks on a quest to find the missing pieces of her history.
Teen Titles (selected by our Teen Advisory Group)
The Ballad of Songbirds and Snakes by Suzanne Collins
In this prequel to "The Hunger Games," eighteen-year-old Coriolanus Snow prepares to mentor the female tribute from District 12 in the tenth Hunger Games, with the fate of his family hanging on the slim chance that he can help her win the Games.
Five Feet Apart by Rachael Lippincott
Seventeen-year-olds Stella and Will, both suffering from cystic fibrosis, realize the only way to stay alive is to stay apart, but their love for each other is slowly pushing the boundaries of physical and emotional safety.
Ready Player One by Ernest Cline
In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he’s jacked into the virtual utopia known as the OASIS. Wade’s devoted his life to studying the puzzles hidden within this world’s digital confines—puzzles that are based on their creator’s obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade’s going to survive, he’ll have to win—and confront the real world he’s always been so desperate to escape.